maggie manville

SoundTrip

UX/UI Designer | 15 Day Design Sprint Personal Project

Tech Stack: Figma

mockup images

Freemium to Premium

SoundTrip was a challenge to explore premium subscriptions for a previously free music streaming service. Aimed at 18-26-year-olds, I developed the brand identity, logo, and aesthetic to show how a visually appealing experience can enhance user enjoyment on an audio platform.

Solution

Create a friendly onboarding experience for new users with a free premium trial. Include an easy one-click upgrade in the app's navigation and engaging ads to boost user interaction.

Read Full Case Study →

  • Research
  • Discovery/Designs
  • User Testing/Validation

Iteration

Using the insight I gained from testing information, the next phase became about how the branding and company feel would come into play to meet the needs of Travis.

screens created
screens created
screens created
screens created
screens created
screens created

Final

Using the insight I gained from testing information, the next phase became about how the branding and company feel would come into play to meet the needs of Travis.

video example
video example

Final Thoughts

  • Accessibility Issues

    There’s some MAJOR accessibility issues in this design with not only colors but how some interactions were proposed. Which brings me to my next thought...

  • Bottom Navigation Doesn’t Work

    The navigation should just be kept native as my proposed interaction is a bit clunky and perhaps not worth the development time.

  • Interesting Ideas in Time Constraint

    There’s a theory that people read in an F-shaped pattern, and that this should influence how you structure content on your website.

maggie manville

SoundTrip

UX/UI Designer | 15 Day Design Sprint Personal Project

Tech Stack: Figma

mockup images

Freemium to Premium

SoundTrip was a challenge to explore premium subscriptions for a previously free music streaming service. Aimed at 18-26-year-olds, I developed the brand identity, logo, and aesthetic to show how a visually appealing experience can enhance user enjoyment on an audio platform.

Solution

Create a friendly onboarding experience for new users with a free premium trial. Include an easy one-click upgrade in the app's navigation and engaging ads to boost user interaction.

Read Full Case Study →

  • Research
  • Discovery/Designs
  • User Testing/Validation

Iteration

Using the insight I gained from testing information, the next phase became about how the branding and company feel would come into play to meet the needs of Travis.

screens created
screens created
screens created
screens created
screens created
screens created

Final

Using the insight I gained from testing information, the next phase became about how the branding and company feel would come into play to meet the needs of Travis.

video example
video example

Final Thoughts

  • Accessibility Issues

    There’s some MAJOR accessibility issues in this design with not only colors but how some interactions were proposed. Which brings me to my next thought...

  • Bottom Navigation Doesn’t Work

    The navigation should just be kept native as my proposed interaction is a bit clunky and perhaps not worth the development time.

  • Interesting Ideas in Time Constraint

    There’s a theory that people read in an F-shaped pattern, and that this should influence how you structure content on your website.

maggie manville

SoundTrip

UX/UI Designer | 15 Day Design Sprint Personal Project

Tech Stack: Figma

mockup images

Freemium to Premium

SoundTrip was a challenge to explore premium subscriptions for a previously free music streaming service. Aimed at 18-26-year-olds, I developed the brand identity, logo, and aesthetic to show how a visually appealing experience can enhance user enjoyment on an audio platform.

Solution

Create a friendly onboarding experience for new users with a free premium trial. Include an easy one-click upgrade in the app's navigation and engaging ads to boost user interaction.

Read Full Case Study →

  • Research
  • Discovery/Designs
  • User Testing/Validation

Iteration

Using the insight I gained from testing information, the next phase became about how the branding and company feel would come into play to meet the needs of Travis.

screens created
iteration screens
iteration screens
iteration screens
iteration screens
iteration screens

Final

Using the insight I gained from testing information, the next phase became about how the branding and company feel would come into play to meet the needs of Travis.

video example
video example

Final Thoughts

  • Accessibility Issues

    There’s some MAJOR accessibility issues in this design with not only colors but how some interactions were proposed. Which brings me to my next thought...

  • Bottom Navigation Doesn’t Work

    The navigation should just be kept native as my proposed interaction is a bit clunky and perhaps not worth the development time.

  • Interesting Ideas in Time Constraint

    Given the self-imposed time constraint, the exercise surfaced a lot of ideas and ultimately, looking back at it years later shows some ideas that are seen now in Spotify and apps looking to get users from the Spotify platform.